M654 – Scandanavian Flavor (Former Co-Lead).J4freeman – Malaysia/SEA flavor & Original DanJonMin Team member.Mexdus (Retired Developer) for Creating Barbarossas Throne.DanJonMin – Original Lead Developer and Founder of 1356 (Also Originally called 1399).JoeSparkles – (Former Translation Lead) for Helping with Translations.Jwvd – from Expanded Mods for Artwork (Grand Court, Imperial Ideas, Theocratic Ideas, Royal Education Ideas, Marcher Lord Ideas, Permanent War ideas.).Theo – from ASOIAFfor the Coin on the new Loading Screen!.Kathosky – for aid in creating the Original Age of Feudalism Objectives/Bonuses Icons.Reichbierminister & Friends for the German Translations.(Link belows links to their Youtube channel where you can check out all their other works!) Utopia – Composer of the Main Theme 'In Taverns and Great Halls'.The Janitor & Pennsylvanian (Developers) – for Idea Balance and Multiplayer Feedback.Mijo (Developer) – for the Russian/Eastern European changes Genomega – (Senior Developer) - Early Game Balance, Idea Revisions, Middle East and Asia Focus.Count Flandy (Project Lead) – Game Mechanics, Flavor, Balance, Western Europe Flavor.Work with our community to make changes, and tweaks that represent the interests of not only us devs, but the players too Provide as much compatibility between other mods as we reasonably can Mission trees require a lot of assets and we would want to create quality based ones. Expand on Vanilla Mission Trees while potentially making unique ones. (WIP) Mechanics to further Simulate the Feudal Era Hundreds of New Events relating to historical events that occurred at the time A start date of 1356, all complete with as historical province ownership as we can find What's been changed with our mod, one might ask? Good question Timmy! Below is a short list of what we've changed in the mod, and a few goals of ours moving forward!
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